Popular posts from this blog
Atomic Coat-hooks (Concepts and early modelling)
Concept generation: Web of ideas - I wanted to emphasize that ideas exist in and of themselves, regardless of their inclusion in a single design or product. - For that reason, I did not generate any one design, instead opting to break down designs concepts into their 'atomic' or modular component ideas; To be rearranged into cohesive a final design. - I also wanted to note that ideas are not owned. Ideas are held and once someone grasps an idea, no one can take it away from them. Copyright and patent law are the death of design. - Ideas I generated are detailed in the included images for this section. Concept refinement: The rod and hooks Evaluation: Honestly, nobody in my group really knew how to approach or grade my ideas. 2 of them filled out evaluation charts for me, and I did one myself, but we all used different methods to grade it. I think my approach makes the most sense as I knew what I was getting at so I will summarize only my own thoughts...
3dprinted 'hollow' form : 3d puzzle
The concept from the pervious assignment I chose to work with: This was supposed to be kind of a joke about what 'hollowness' is. But I figured for the actual print part of the assignment I should make the pieces form something truly hollow together, as well as making it truly three dimensional I honestly didn't know where to begin with translating this, so I decided to start form scratch while trying to maintain the concept I started with a sphere: And added some planes with which to slice the edges off of it Then I added a box to the middle of that along with with more planes for slicing Using booleanSlice I separated both boxes into 4 quarters with the planes With these basic shapes, and the use of booleanJoin and booleanDifference, I created a spiral pattern of pegs and holes. I put a cylinder through the whole thing and used booleanDifference to remove the core. Finishing with the stretch command so I could use up the space allotted to me Made sure that the...
Comments
Post a Comment